
All reviews shared by 15767 participants are positive for this game. This game has entertained so many fans because it is based on the Shooter, Simulator, Strategy, Tactical genre.
BROTHERS IN ARMS ROAD TO HILL 30 WINDOWS 7 PC
It’s a perfect PC game for kids and that’s why over 1587 people follow it online.
BROTHERS IN ARMS ROAD TO HILL 30 WINDOWS 7 MAC
Only Wii, PC (Microsoft Windows), PlayStation 2, Xbox, Mac platform users can run this PC game on their machines. Millions of users play this video game in the FPP mode because it’s quite awesome. It is better than other games in this genre and that 94.78 out of 100 rating establishes this fact. Do not consider it an ordinary game because 2708 players have offered it top ratings.ĭevelopers had introduced this video game for both console users and PC users on date.


This PC game is playable in both single-player and multiplayer modes. Players started praising this game again when the studio released new updates on date. Innovative multiplayer: Players command three-man AI teams in a battle of wits and skill to accomplish exciting objectives.Īward-winning team: Gearbox Software, creators of Half-Life Opposing Force and developers of James Bond: Nightfire, Counter-Strike, and Halo (PC).Ībove 15311 users have given positive ratings to this PC game. Unprecedented authenticity: Historically accurate and detailed battlefields, events, and equipment re-created from Army Signal Corps photos, aerial reconnaissance imagery, and eyewitness accounts. Revolutionary AI system: Allies and enemies use the standard operating procedures of fire and maneuver to flank and kill their foes. Real soldiers: Featuring a cast of more than 20 characters, each with a unique personality, appearance, and style. Real military tactics: Intuitive and easy-to-use squad controls appeal to both the hardcore and mainstream gaming audience. One of a kind: Brothers In Arms Road to Hill 30 is the only first-person tactical shooter set in WWII. Matt Baker and his squad of 101st Airborne Paratroopers were scattered over the French countryside.Īs the story unfolds, you must choose between the success of your mission and the lives of your men – your brothers in arms.īrothers In Arms: Road to Hill 30 will immerse players in the historic, eight-day invasion of Normandy – with unparalleled imagery, authenticity, sound, and gameplay. Set during the famous airdrop before the invasion at Normandy, where Sgt. This video game performs a lot better than other Action, Historical-themed PC games.īased on a true story. I also tweaked the WarZone AI a bit to try to make it less aggressive in advancing.There is no in-game purchase feature in this Brothers in Arms: Road to Hill 30 game. I won't mention them all here, but it includes some fixes to grenades' flight path with WZGravity and some new CustomWeapons settings for scopes and damage amounts. It's a small touch, but you should feel the "weight" of the weapon a little more. You will also note that the weapon sways a bit in your hands in first person view with the RealSights mod. Try distracting enemy armor, setting up an ambush, and luring it into your line of fire. With these changes, tank battles will require much more maneuvering, forcing you to position your tank to do maximum damage while protecting it from more devastating fire. With the CustomWeapons mutator, you can also increase the anti-tank weapon damage, which means you can set it so that a tank will be destroyed with only one hit to the rear from an enemy tank's cannon.

Direct hits to the front or rear will now register as a hit, fixing an old Gearbox bug. It will use the same damage model as with other anti-tank weapons such as the Panzerfaust, and the damage can be scaled using the CustomWeapons mutator. With the RealTankShells mutator, tanks take more damage from enemy tank fire, especially from the side or rear. They also often did no damage when hitting the direct front or rear of the larger tanks. They do less than any other anti-tank weapon in the game. In the default unmodded game, tank shells do the minimum damage to other tanks no matter where they hit: front, side, or rear. No real sense of danger or realistic tank combat. It goes on for a while, then one of them blows up. Ever get bored of the tank-to-tank combat slugfest in Brothers in Arms? Two tanks kind of just park facing each other and just fire shell after shell.
